So with me playing the Hunter more frequently in recent times and many of the people I play with on Alliance not necessarily being active raiders currently, there was some interest in taking a poke at the new(ish) raid and see what the bosses in there were capable of and it also gave me a good opportunity to potentially get some more gear—unfortunately no luck with that.

We started out with a core of seven players, meaning we were a few short of being able to reasonably enter the raid necessitating looking for randoms to fill out the ranks. This lead us to the decision of going with the more PUG-friendly raid-size of 20 players, with the usual 2/4/14 setup—two tanks, four healers and 14 damage dealers. The bigger raid size allows for more individual mistakes from each player which tends to be a very good property to have when you are relying on players whose capabilities you have no idea of.

The raid started out well enough, with us killing Sivara on our first attempt though admittedly with heavy losses—it seems the decision to bring a larger group paid off, since several people clearly had no idea what they were doing in this encounter. I tried my best to explain the general tactics to our own group on TeamSpeak, knowing that they had little to no experience in the raid and this seemed to work out well for them for the most part.

After a successful kill we moved on towards the next boss, Behemoth, who did provide us with one wipe since several of our randoms did not seem familiar with the healing immunity magic and consequently didn’t get the buff allowing them to be healed—one of our own had also missed out on us killing the pufferfish on pull, meaning they didn’t get the buff at start and also ended up dead. A short couple of raid warnings later on the second pull we managed to down the boss with no casualties which was a relief since I don’t find the boss particularily interesting to play.

Radiance of Azshara again went smoothly, without many casualties and I believe only one try needed to kill the boss. To be fair, this boss’ mechanics are more standard faire than Behemoths’ and anyone who did some dungeoning in Legion and remembers Wrath of Azshara from Eye of Azshara knows something like 80% of the mechanics on this boss already, making success with inexperienced players more likely.

This, however, is where our moderately good run ended. We unfortunately got stuck on Lady Ashvane trying the relatively standard two-phase tactic but unfortunately not quite making it with our best try being with around 500-thousand boss health left. I probably should’ve done some more stringent pruning of people who weren’t performing or perhaps switched to the potentially more easy-to-execute three phase strategy if we had people failing, but the wipes eventually lead to the raid dissolving with the extra players we had found leaving. Luckily, this nicely coincided with a healer we know coming online who we knew and was reliable, so we decided to continue the raid in tighter setup of 2/2/6 though still needing two random damage dealers—for Ashvane we actually ran 2/1/7 since we still wanted to make the damage check for two phase and we knew our healer could handle healing it alone.

We rounded up the evening by killing Orgozoa without too much fuss and Queen’s Court with a lot of fuss, and I have to say though the first half or so of the raid was much easier with the larger group it was much more fun having mostly people we knew in the raid and being able to communicate properly even when we were having significant problems such as at Queen’s Court.

Overall I had a rather fun time doing some “casual progress raiding” in a somewhat more relaxed atmospehere than my normal progress raids, where while I did know the encounters many in the raid did not and I also had to play them very differently, not only because I was playing a completely different role from normal but also because of the small raid size towards the end necessitating me more frequently playing and paying attention to mechanics that I could probably normally safely ignore in heroic—it might actually be rather fun if we get this small raid going on a somewhat regular basis, at least for a while, and there seemed to be interest in doing so. Here’s hoping we find enough people to get going next week without having to look for extras!