Listening to the sounds of progress

The first week of raiding with the new guild has come and gone, though there wasn’t all that much raiding in it for me. I participated in the farm up to and including Kin’garoth, meaning one new official kill for me. After that however, I got to sit out. Not necessarily surprising since they would have been new bosses for me and presumably they wanted to finish the farm quickly in order to get back to progressing on Argus—but nonetheless slightly disappointing. In good news they seemed to like my play so the decision wasn’t motivated by bad performance. I was out for the rest of the week as well which was to be expected with Argus progress going on and us running only three healers. Which meant that for the rest of the reset I was mostly following the progress through either streams, Teamspeak or both. And now it seems that will continue for this reset since we have extended the ID. I’m hoping they kill the boss soon since it sounds like some people in the raid are getting very frustrated with the progress.

In other news I suppose, slowly getting back into doing some mythic+ with one guildie, so far no more of a steady group than that and not many intersting keys but it has been fun. I think I might just end up reorienting my expectations regarding mythic+ since lately I’m feeling my desire to play higher keys is preventing me from actually enjoying the keys I am doing as much as I should. This I think goes for raiding as well, I’ve taken on an undue amount of stress from a desire to perform and participate that has led to great frustration with not being able to and that is frankly unecessary. So I’ll keep working towards my goals but try to readjust my attitude regarding the present since I think I’ve done the old mistake of comparing myself to others to much and becoming disappointed with what I have even though it is pretty great and when I am doing stuff I’m enjoying it greatly. So now just to look forward to some more mythic+ hopefully in the near future again and enjoy the sounds of raiding if not the experience of raiding.

Speaking of things that are great, I came to a surprising conclusion lately: I am actually really enjoying being Horde. I had rather expected to miss being a Night Elf a lot but aside from the few moments where I really want to Shadowmeld I’m actually really enjoying playing a Blood Elf. Maybe it’s just the variation after all these years, but it has been oddly enjoyable. I’m still learning proper use of the Blood Elf racial for mythic+ though that is slightly difficult running which such uncoordinated groups. Since it has a long cooldown using it at the right moment is rather critical, but when it gets followed up by a stun or another player using a silence the effect that it has is somewhat diminished. But that will come with time I’m sure, though I’m not so sure how much more time there is since there was some indication in a recent Q&A about the racial potentially being a bit too powerful which could mean changes. That’s for the future though, for now I’m enjoying where I am and actually looking forward to getting started with Battle for Azeroth when the time comes, I think I’ve found a good place to do that if they’ll have me.

Guild acquired

Today, I transfered. New server, new faction, new guild. I have a lot of things to get used to. Haven’t really had the time to do anything with the guild yet—the next raid is on Sunday but I have no idea if they’ll be taking me. Not too many sign-ups so far, but I have no idea about peoples’ roles. In addition to that, I need to start reading up on some bosses as they are a bit farther in progress than the previous guild—which was the whole point: finding a guild who does progress at a more reasonable pace. But it does mean there is a whole lot of learning that needs to be one in a short amount of time.

The biggest thing to get used to though will definitely be the new faction: Horde. I have at times been Horde before, my first character was an Orc even. But I’ve always felt most at home with the Night Elves, which are Alliance. I did opt to stay an elf—this time of the Blood variety—which should hopefully lessen the blow, even though the two races are quite distinct. Unfortunately the Allied Races aren’t available yet, as the Nightborn might have made a good compromise though even that wouldn’t have allowed me to keep Shadowmeld, which is easily one of my favourite racial abilities. Shadowmeld is just so damnably useful, it can be used in mythic+ for trash to sneak a ressurect, to reset a boss when one is the last person alive or just to drop out of combat in the world when the “combat bug” rears its head again. At the same time—for pure performance in progress and utility in mythic+—the Blood Elven racial Arcane Torrent is probably more useful in more situations. But I care more about aesthetics and feel than pure performance, and in those categories there’s nothing that competes with Night Elves for me—Nightborne would just be crude imitations as the feel of the races are extremely different.

Beyond that, I am also leaving someone rather dear behind in my old guild and while we still will be able to chat not having our mains on the same faction will be a blow—he does have alts on Horde but it’s just not the same, especially after playing in the same guild for so long. The virtual closeness can be surprisingly important, especially since he physical closeness isn’t there due to distance.

In good news, I’m not alone on Horde. Two good friends of mine had already transferred over, their guild searches having led them to Horde guilds as well. Hopefully that makes the transition a bit easier, being able to play more with them again.

Good if strange times ahead, we’ll see where this year leads me. The beginning of last year started me on this path and it was the best decision I’ve made in a while, both personally and in the gaming space. Hopefully it continues being as awesome as it has been so far even if the rough times have been very rough.

Patch 7.3.5 is kind of broken

So Wednesday came the patch, and with it a few cool things like the remade leveling experience—though even that seems to be somewhat broken. Like the rest of the game. There were several bugs introduced into Legion dungeons and raids, among them the spy event in Court of Stars sometimes just kind of leading to the mob standing there, not moving. The beams on Hasabel in Antorus are also broken, sometimes the graphic stays on the floor. In addition to that, Antorus seems to suffer from lag and FPS problems in general, which has led to very poor performance in our raid so far. We ended up canceling the raid about halfway through on Wednesday and it took several tries for us to kill Hasabel. The lag problems seem to have slightly improved, the general performance problems remain. Seems like this week will be mostly wasted from a raiding perspective—sadly—though there is another extended maintenance coming on Saturday. Hopefully the situation improves with that and we get at least one proper raid day.

There was also some talk about potentially having an extra raid day on Monday, will have to see what comes of that. On one hand, it would hopefully be a chance to get some more progress done and maybe even kill Kin’garoth finally. At the same time, having Monday “free” and not having to think about raiding and being able to concentrate on mythic+ instead might also be rather nice. But if there’s progress to be done I’m eager to be there.

In better news, it seems I have found a new guild. The guild is Horde which is good as that means I’ll be able to play with a few good friends of mine again—though it pains me to not be a Night Elf anymore. Hopefully that will mean more progressing and less frustration while raiding, just need to make sure I can keep up. That’s always the most stressful thing with joining a new guild for me—trying to prove oneself, both to oneself and to the guild. What it will definitely mean though is me being able to do mythic+ since I now have a few good reliable damage dealers available again and hopefully a few new ones through the guild. It will be really nice to get to do mythic+ again, though there has been a bit more mythic+ activity in recent times, sadly not so much of the interesting variety of actually properly pushing keys and more just upgrading a key or two a few times and then stopping before anything interesting appears.

There is still a small questionmark with all of this however, as I have an application to another guild open still and I’m not quite sure what I’d do if both guilds end up being interested. The guild I’m currently headed to has the nicer raid days but also slightly worse—or rather, slower—progress. Part of that might be in the raid days as the other guild does raid a bit more.

It’s a decision I might not have to make and I’m currently somewhat unsure which way I’m leaning. I do think I might stay with the current option because of the raid times. At the moment three raid days rather than four and something along the lines of 40% less hours just seems to compelling. The progress difference also seems really small with that difference in mind. Though the group impacts how enjoyable the raids are a lot more than the amount of time invested, it’s still a rather big consideration. It’s also rather impossible to figure out ahead of time how well one will end up liking one group or the other, so the times end up weighing a lot more. But I’ll get to that decision when and if it ends up being necessary.

Kin'garoth, guilds and patches

So we did do some more Kin’garoth progress this week, but no extra raid-day. And it went decently I suppose, though slightly disappointed I can’t be talking about killing him. To be fair, I was part of the problem there, for some reason played rather terribly that day even though I don’t believe I directly caused any wipes, just unecessary deaths on my own part. Still we managed to get to 30% which is definite progress and already in the zone where the fight “starts for real”. But there still isn’t much more to the fight, it’s just that there’s more damage coming in and more orbs to dodge. So the fight is a bit more interesting than I thought, but still feels rather simplistic.

There was a slight error in my earlier post however, namely which buff the boss becomes depends on which add is killed last, just that our ordering was that sometime after the 50% mark we got the empowered bombs. Doesn’t really change any of my feelings regarding the fight, since it’s the order we played in that I was evaluating, but important to correct false statements.

Now with regards to searching for a new guild, I’ve added a few people and sent one application in. We’ll see how those leads pan out, they all seem like good guilds so hopefully one of them ends up interested and interesting. I’ll keep up a passive search for new guilds of interest looking for healers, see where that leads as well. At least I’ll be aware of my options. When that doesn’t end up working out I’ll be faced with a hard decision since I might end up considering just taking another pause which I don’t really want to do but going on as is doesn’t really feel motivating either—hopefully I don’t have to think about that, there’s time still.

Also it seems patch 7.3.5 will be releasing this week, which I suppose will mean a new Mythic+ seasons with the change to how Combat Resurrection works. Unfortunate timing in that sense, haven’t really done any mythic+ this season, at least nothing of note. Understandable with looking for a guild and so on and the season will probably be the shortest yet in that case, but still annoys me slightly.

Won’t even be able to take advantage of the leveling changes really, since I’ll probably be mostly interested in leveling one of the new allied races rather than one of the “old” races but those aren’t coming with the patch—probably with the Battle for Azeroth pre-patch for those who have preordered. Maybe I’ll end up leveling something anyway just to try the changes, but nothing really comes to mind at the moment that I don’t already have at a somewhat high level.

Kin'garoth

With Imonar down last reset and getting through the reclear this week we managed to get a few tries in on Kin’garoth. So far the fight seems rather trivial, with an element of being a movement check. So the fight for the most part remains as is from heroic; with orbs to dodge, adds to kill, a beam to dodge and not standing in the tanks to avoid being one-shot by the tank mechanic.

There is one thing that changes however, after killing the first set of adds, the orbs apply a debuff that increases the damage taken from them. As the orbs will start spawning faster than one can clear them, this will lead to there being an increasing amount of orbs going around the circle which will make moving to the adds and spreading out for their abilities harder. I believe this may end up being our biggest challenge, as movement seems to be a big problem in the guild—Imonar intermissions being the perfect example from earlier. Though I suppose this kind of soft enrage is the primary difficulty in the fight along with the damage requirements it imposes.

Our tries so far were quite promising, though we only got to 45% and the boss gets harder as the fight goes along. In that try as well we had several dead to bombs that were exploded in the wrong place, so there is still a significant amount of learning to do.

Still, I’m hoping we manage to kill the boss this week. Firstly it could prove useful for the guildsearch and secondly it feels like it would be a decent morale booster since some of our progress and farm hasn’t been going quite as well as expected, with some problems even in a heroic reclear. Seems the kill might bring a bit more motivation in, hopefully along with the motivation to stay focused on farm bosses as well so that we keep clearing them quickly. We’ll see at the end of the week, I wonder if we’ll try a extra raidday?