It seems I’ve now hit 100 posts on this here blog, which considering the date on my first post doesn’t seem like a whole lot—the first post being dated 2015-09-01—though it is still something of a milestone. The last couple of years beginning sometime in Legion have seen a somewhat higher level of activity from me than the Warlords’ days, though I still seem to keep something of a rather relaxed pace which seems understandable since I mostly write for my own enjoyment rather than to reach any specific audience or make money.

Looking back at some of some of my older posts, the blog also serves as a nice platform for myself to think through some of the things happening in my (gaming) life which enables me to put a better perspective on things, it’s also kind of nice to be able to go back and look at how I though of certain situations at the time and then be able to reflect on how that has changed.

A perfect example of this is looking back at my switch to the Horde which I was even at the time somewhat miffed about but I think actually took better back then than now. Having played my Hunter somewhat recently has really brought back how much I actually miss being a Night Elf as strange as that may sound and the recent disappintment with no upcoming cross faction play in Shadowlands kind of made that feeling worse recently while at the time I was taking a more optimistic stance to the whole thing. Maybe the eventual introduction of more customization along with Forsaken heritage armour sometime down the line will lessen that feeling somewhat but for now it is one of my major annoyances with the game at the moment.

But I guess all of this is just a very long way of saying: an arbitrary milestone has been reached, it has been nice so far, and hopefully I’ll end up hitting the next milestone a bit sooner than this time around!



So as noted a while back I was in the hospital and have been in recovery a good while which has lead to me not talking as much about some of the recent interesting events—namely, PTR and BlizzCon—as I would have otherwise liked.

Recovery however, has been going well and I’m slowly starting to feel like I’m in somewhat good condition again and maybe I can slowly start gaming more again.


So BlizzCon this year kind of went like expected, we got a lot of new announcements and they all looked quite interesting though the apology at the start did end up feeling a bit hollow since there was no action taken alongside that apology.

Seeing more story content for Overwatch is nice, having recently actually taken the time to read some of the comics the story and the world does seem really interesting so in a way it’s something of a pity that there hasn’t been more story in-game that we could explore.

Diablo 4 seems nice, though while that is a franchise I enjoy it’s not one I’m overly invested in, getting more story to play like with Overwatch will be nice but I’m in no real hurry to get to play it.

StarCraft ended up being ignored a bit it felt like, with not much new content on the horizon though that is somewhat understandable but still a pity since StarCraft was one of my favourite games growing up though I never got into the competitive side of it.

As for the “main dish” for me at least, World of Warcraft, the announcements left me rather disappointed. There was really one primary thing that I had wanted from this expansion, and that was being able to play Night Elf again and that unfortunately got definitely denied in the Q&A they held at the end. This kind of extends to my fear with the new Covenant system, there are some really nice cosmetic effects tied into choosing a covenant however there is also player power gated behind that choice meaning I might again be “forced” to make a choice I don’t really want to make.

As for the rest of the mechanics, Blizzard seemed quite clear in pointing out that most of the systems were in very early stages with them even being unsure how loot would work and 8.3 with the corrupted gear being one of the deciding factors there which means it feels a bit early to comment on all of that, though so far aside from the concern voiced in the last paragraph regarding the covenants the systems do seem a lot better than the ones in Battle for Azeroth with the tower having the potential to be as interesting as Mythic+ was in Legion which would be nice though I am slightly skeptical of the rogue-lite nature of it since that type of game hasn’t really been my jam so far.

Public Test Realm Raid Testing

The PTR has also been out for a while and we’ve gotten to test every single boss I think, some of them even on mythic—and some of them on mythic when they weren’t supposed to be available on mythic; due to some bug on the PTR, for the first Wrathion and Ma’ut testing we were thrown into mythic instead of heroic which while a fun experience was more buggy than the PTR is usually leading to not very useful testing on our part.

As for the rest of our tests, they have gone decently well and given us a rather good feel for the bosses—except N’zoth, that fight was too buggy for us to do any real testing—which is always nice to have in preparation of the actual content. However the tuning has as usual been completely out of whack, so if we actually want to get any practice on the later phases we’ll need to focus on the tests that come shortly before release.

Still, so far the raid seems rather fun with some bosses even bringing in some rather fresh mechanics—looking at you, Prophet Skitra—which is nice to see and others bringing back very annoying mechanics, namely the Void Miasma at Drest’agath—healing people when line of sight is a major issue never really felt fun, and was one of the more annoying parts in the Queen Azshara encounter so I’m not overly thrilled to see it will probably play a major role again.

Overall though, I’m hopeful when it comes to the raid even with the Discipline nerfs coming out on the PTR and look forward to progessing it after a nice holiday break.



So I spent the last almost two weeks in hospital, got into the ward Monday last week with the surgery scheduled for Tuesday and they deemed me fit enough to come home yesterday. It was an interesting experience, especially as someone who has generally not had many problems with her health, to spend such a significant time in hospital, completely bound to the bed for the first several day even, not being allowed to get up or move too much due to that potentially damaging the wound that was healing after the surgery. The healing is naturally still onoing, but I’m afforded a lot more movement now though sitting is still taboo.

It’s also interesting to notice that the things I expected to be problematic were really the minor things, like boredom or pain, and the much more mundane things ended up being the real problem. Case in point, as I wasn’t allowed to leave bed until Monday—almost a week after the surgery—I ended up being put on a liquid diet in order to spare my bowels a bit of work and pain. This unfortunately did not quite go as planned, and I spent the weekend with a very stuck stomach and even now though I’ve been eating solid food for the best part of a week my stomach is still catching up a bit. It all seems rather obvious in hindsight, but this was definitely not something I expected to be dealing with during my stay there.

Another kind of related point, eating when you can’t sit is actually really annoying, even more so in hospital where though you do have an adjustable bed it is made to be ergonomic and doesn’t allow you to contort your back in such a way as to allow your throat to go somewhat straight down while still not putting too much pressure on ones nether regions so as for it to count as sitting—basically putting more pressure on one’s behind than one’s back is bad. This was especially rough with certain types of food like rye bread that have a tendency to be rather rough and as a consequence were somewhat difficult to eat. One learns ways to work around this and as noted it does get much easier at home where one can assume a less ergonomic but more manageable position but still it was one of those things one doesn’t really appreciate before experiencing it.

Overall though, my hospital stay was an overwhelmingly positive experience: the staff was awesome with a great sense of humor, it was interesting hearing the stories and experiences of other people in my room who seemed to come from almost all over the country, it actually felt surprisingly freeing basically being absolved of all responsibility for one’s being with only the single-minded task of resting and getting better. Due to the flurry of activity, time also went by surprisingly quickly and there was rarely a moment where I really felt bored. So while I can’t really recommend that you try to get hospitalized, I do feel I can say that it can actually turn out to be a surprisingly positive experience overall.



This blog currently runs on Hugo but I’ve taken to poking around with WordPress a bit since while Hugo does its job admirably for me and I don’t really mind the write post, commit to git, push to server workflow I have going on with it there are some things that do annoy me, namely the lack of comments, having to manually enter the time and date of a post and not being able to automatically publish in the future—now that last point, I am aware it would be possible through some sort of webhook but I’m just not interested in setting that up at the moment and it seems like something that would be somewhat janky and unexact.

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So while I was watching a stream today and following the discussion on the Classic beta I remembered something: Blizzard used to provide fansite kits to the community in case you wanted to make a fansite for World of Warcraft. This lead to me wondering if they still do that and unfortunately I could find no sign of these kits on the official website, however I did find a couple of the old kits—namely the original one I had played around with and one for Wrath of the Lich King—from a third party fansite amusingly enough.

Now I have been considering changing the design of the blog for a while and although I do like more simple and elegant designs there was something charming about the idea of using one of these old fansite kits as the basis of that redesign especially since the blog has mostly World of Warcraft content so the theme still feels appropriate.

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Modem died

So my modem died on Monday which was a bit of a downer since it died too late to get it fixed the same day. It was kind of sudden, it was working fine and then suddenly connectivity problems and after a restart it was just completely broken. This put a bit of a damper on my ability to do mythic+ since I only had my mobile internet available and that proved very unreliable especially later into the evening—was working decently early on with just one disconnect in a couple of hou Read more…


Summertime Sadness

So last weekend we—along with most of Europe I believe—changed to summer time. Now while this is a change that would seem minor for me since I don’t have that many things in my life that are dependant on being somewhere at a specific time, it still has somehow managed to make me feel a bit more tired than before and caused me to sleep longer as a consequence—which feels slightly ironic, since I believe one of the purported benefits of summer time is that one has more daylight hours availab Read more…